- #PLAYSTATION 4 CALL OF DUTY APPLE TV COMPATIBILITY 1080P#
- #PLAYSTATION 4 CALL OF DUTY APPLE TV COMPATIBILITY PRO#
Locked 30fps, more detail, physical based shading, advanced physics, high quality shadows and lighting, 1080p supersampling 4K Display: the world is now rendered at WQHD (2560x1440p) and the UI renders at 4KUHD (3840x2160) and you will have enhanced level of detail Game seamlessly switches resolution to lock 60fps at all times, ambient occlusion, light bloom, 4K textĦ0fps, high quality lighting, reflections, textures, AA and shadowsģ0fps, 1080/60 option - both framerates lockedĬhoice between performance mode, locked at 60fps or quality mode with boosts to ambient occlusion, texture quality and AA with an unlocked framerate between 30 and 60fps
Checkerboard w/ dynamic resolution scaling, though resolution remains at 4K most of the timeĦ0fps, high resolution textures, shadow quality increased 4x, chromatic aborration, sharpen, FXAA."Rendering edges of geometry in 4K native with multisampling antialiasing and the inner parts of polygons are upscaled from 1080P." Improved PSVR resolutionĦ0fps, better lighting and texture quality
#PLAYSTATION 4 CALL OF DUTY APPLE TV COMPATIBILITY 1080P#
#PLAYSTATION 4 CALL OF DUTY APPLE TV COMPATIBILITY PRO#
Released Titles Enhanced with PS Pro Support Supersampling refers to the process of rendering a higher-quality image and then scaling it down into a lower resolution (usually 1080p for PS4 Pro) while still providing an overall appearance of greater smoothness.
A note about checkerboarding and supersampling: Checkering or checkerboarding refers to a graphical technique that increases detail and resolution while possibly reducing the potential load on the hardware in comparison to a straight 4K render by omitting some detail in a pattern that tricks the eye.